Raids are an event when a bandit group attempts to raid your village.
Bandits will raid your village looking for resouces, The severity and frequency depend on raid level and status. Raid level increases after each raid.

Managing Your Army
In the settlement menu (“N” on your keyboard), individuals can be selected and viewed. On the top right of the indivuals informational panel are two sliders; “Hold Ground” and “Guard Reservist”, if you want the individual to protect your village you will want to keep that slider highlighted blue for “Active”.

Once you have your Guard Reservists selected, you can activate them in the settlement menu at the top next to where the “Raid Threat” level is indicated. The button is labeled “Call to Arms” and will activate all reservests as guards within your settlement.

The build up to a raid is well documented in your settlement menu next to the “Call to Arms” button. It reads “Raid Threat: #”, where # will show up as a number and is the level raid you will be getting, the chart below will indicate how many bandits you can expect (WIP). The status bar indicates the likelihood in which the raid is to come.

The day prior to the raid, the player will be alerted to an “Expected Raid”. On the day of the raid the player will continue to be warned of the expected raid until the raid takes place.

Once the raid is incoming it can be tracked on the map. The group of raiders will be marked with a red blurry dot on the map, it does not indicate the size of the raid. As the group gets within distance of your village the dot will dissapear and red dots on the minimap will appear to indicate where specific bandits are located.

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